PRACTICAL KNOWLEDGE EXAMINATION

A testing committee of three honorable full card members will be assembled by the Local to score the practical knowledge portion of the exam. Please read carefully the judging criteria for each section. An applicant will fail immediately if he/she exhibits unsafe work habits or damages any equipment. The testing committee will confer and objectively decide if the applicant has satisfactorily completed the objectives and passed a particular section. Individual sections may be retaken once at the discretion of the testing committee; a second failure, however, requires the applicant to retake the entire exam no sooner than three months after the original testing date.


STAGEHAND
Test for Stage Apprentices only

ELECTRICS

--Applicant must hang and circuit a light plot (a sample is shown below).



--Applicant should:


KNOTS

--Applicant must be able to tie:

--Applicant should be able to name an application for each of the above knots.

--Applicant must be able to tie a snub knot.

--Applicant should be able to tie a prussic knot.

--Applicant should be able to show the proper method of attaching a crosby to a cable loop ("Never saddle a dead horse")


SOUND

Given appropriate adaptors and a pre-patched interface with a house sound system:

--Applicant must show sufficient understanding of sound to connect:

--Applicant should power up the system correctly and must obtain sound at the house cluster when an input is applied to any of the three sources above.

--Applicant should show the location of the house equalizer and describe its function.


RIGGING

--During the hanging of the light plot in the electrics portion of this practical exam, applicant must operate the counterweight system safely and make proper calls when moving line sets.

--Applicant should:

--Applicant must:
Given appropriate selection of hardware:


RUNNING A FLAT

--With a flat or book flat at least 3'-0" wide and 10'-0" high, applicant should:

Move flat from horizontal to vertical orientation.
Safely run flat across the deck, checking for overhead obstructions.
Return flat to horizontal position.


FOLLOW SPOT OPERATION

Spotlight test will consist of setting up a spotlight and taking called cues over headset, as in a show environment.

Testing committee shall set up three adjecent person-sized "targets" on stage (e.g. three mic stands with milk jugs or hats for heads), and supply candidate with 4 colors in frames.

Candidate shall be given time to install color, adjust the followspot, align a sight, set reference points, try out a few practice pickups, etc. When ready, examiner will call a series of cues (preferably on headset) in the manner of a stagemanager, with "Warnings", "Standbys", and "Goes".

Candidate must successfully perform the cue sequence to the minimum satisfaction of the testing committee.

Sample cues:
  • Pick Up center performer, full body, no color, in a Bump.
  • ADD frame #___ in 3 count.
  • with light cue ___, Iris to a Waist on center performer in a 5 count.
  • with light cue___, Roll color to frame #___ in a 3 count.
  • Blackout and Restore on a double Go ("GO pause GO").
  • Open to 3/4 body and strip to cover all three perormers.
  • Pull to Half-Body on SR Performer in a 5 count.
  • Fade to 1/2 intensity in 3 count, hold; Fade to Black in a 5 count.
  • Pick up center performer in a face pin spot, no color, in 4 counts.
  • Open to full-body and balleyhoo the stage.
  • Blackout!


  • WARDROBE
    Test for Wardrobe Apprentices only

    1. Applicant should arrive for the exam as you would for a work call.

    2. Applicant must sew on following onto designated fabric:

    1. Three types of buttons (two-hole, four-hole, shank).
    2. Snap
    3. Hook and eye

    3. Applicant must demonstrate the ability to make emergency seam repair.

    4. Applicant must give a brief discussion of the proper actions and demonstrate the ability to make a repair in the following situation:

    A zipper has just broken beyond repair, the actor has two minutes to entrance.

    5. Applicant must assist an 'actor' in making a quick costume change.

    6. Applicant must be able to iron six unidentifed fabrics in proper order and explain the order used (and any other precautions) when ironing the fabrics.

    7. The Applicant must show ability to operate a domestic sewing machine.

    8. Applicant must show the ability to fill and operate a clothes steamer. Applicant must show proper safety precautions, explain method(s) used to steam the garment, and how to avoid damage to fablic.

    9. Applicant must polish a pair of dress shoes with paste polish.

    10. Applicant must demonstrate different hand sewing stitches, such as cross-stitch, couch stitch (a.k.a. vertical hem), whipstitch, blind hem stitch.

    11. You will be given a very wrinkled dress shirt and allowed 8 minutes to iron it.

    12. Tie a man's tie (either on yourself or on another person) in a basic half-windsor.

    Applicant must discuss the following:

    13. You need to use a product that requires ventilation. You do not have any prearranged area for this. What precautions/place do you use>

    Other than ventilation, what precautions do you use when applying and "curing" Barge Cement?



    Materials for Practicals:

    Stagehand:


    Electrics:
    2 Fresnels        Ass't cable
    2 Lekos        Color frames for above
    1 2-fer        Ass't color cuts

    Rope for knots
    Snub rope (approx. 8 ft. of 1/2")

    Short length of wire rope
    Crosby clips to fit rope
    Thimble to fit rope
    "Rigging" rope
    4- Five ft. Steel ropes
    1- Ten ft. Steel rope
    5 Shackles
    Burlap bag

    Sound:
    Crown PCC or eqiv. (condensor)        Phantom power supply
    Dynamic mic        Tape deck
    Mixing console        House equalizer
    House amp and sound cluster
    Ass't patch and interconnect cords for all of above

    Counterweight system
    Belaying pin or tie-off cleat

    Running flat: min. 3 ft. x 10 ft.

    Spotlight


    Wardrobe:
    Buttons
    2-hole
    4-hole
    Shank
    Open seam on garment
    Quick change costume
    Six unidentified fabrics
    Domestic sewing machine
    Steamer
    Dress shoes, polish and supplies
    Hand needle, thread, fabric
    Wrinkled dress shirt
    Iron and ironing board
    Men's tie